tessera_ui_basic_components/
pipelines.rs1pub mod blur;
2pub mod checkmark;
3pub mod contrast;
4pub(crate) mod fluid_glass;
5pub mod mean;
6mod pos_misc;
7pub mod shape;
8mod text;
9
10pub mod image;
11
12pub use checkmark::{CheckmarkCommand, CheckmarkPipeline};
13pub use shape::{RippleProps, ShadowProps, ShapeCommand};
14pub use text::{TextCommand, TextConstraint, TextData, read_font_system, write_font_system};
15
16pub fn register_pipelines(app: &mut tessera_ui::renderer::WgpuApp) {
17 let shape_pipeline = shape::ShapePipeline::new(&app.gpu, &app.config, app.sample_count);
19 app.drawer.pipeline_registry.register(shape_pipeline);
20 let checkmark_pipeline =
22 checkmark::CheckmarkPipeline::new(&app.gpu, &app.config, app.sample_count);
23 app.drawer.pipeline_registry.register(checkmark_pipeline);
24 let text_pipeline =
26 text::GlyphonTextRender::new(&app.gpu, &app.queue, &app.config, app.sample_count);
27 app.drawer.pipeline_registry.register(text_pipeline);
28 let fluid_glass_pipeline =
30 fluid_glass::FluidGlassPipeline::new(&app.gpu, &app.config, app.sample_count);
31 app.drawer.pipeline_registry.register(fluid_glass_pipeline);
32 let image_pipeline = image::ImagePipeline::new(&app.gpu, &app.config, app.sample_count);
34 app.drawer.pipeline_registry.register(image_pipeline);
35 let blur_pipeline = blur::pipeline::BlurPipeline::new(&app.gpu);
37 app.compute_pipeline_registry.register(blur_pipeline);
38
39 let mean_pipeline = mean::MeanPipeline::new(&app.gpu);
41 app.compute_pipeline_registry.register(mean_pipeline);
42
43 let contrast_pipeline = contrast::ContrastPipeline::new(&app.gpu);
45 app.compute_pipeline_registry.register(contrast_pipeline);
46}