pub struct GlassSwitchController { /* private fields */ }Expand description
Controller for the glass_switch component.
Implementations§
Source§impl GlassSwitchController
impl GlassSwitchController
Sourcepub fn is_checked(&self) -> bool
pub fn is_checked(&self) -> bool
Returns whether the switch is currently checked.
Sourcepub fn set_checked(&mut self, checked: bool)
pub fn set_checked(&mut self, checked: bool)
Sets the checked state directly, resetting animation progress.
Sourcepub fn update_progress(&mut self, frame_nanos: u64)
pub fn update_progress(&mut self, frame_nanos: u64)
Advances the animation timeline based on elapsed time.
Sourcepub fn animation_progress(&self) -> f32
pub fn animation_progress(&self) -> f32
Returns the current animation progress (0.0..1.0).
Sourcepub fn is_animating(&self) -> bool
pub fn is_animating(&self) -> bool
Returns whether the toggle animation is currently running.
Trait Implementations§
Source§impl Clone for GlassSwitchController
impl Clone for GlassSwitchController
Source§fn clone(&self) -> GlassSwitchController
fn clone(&self) -> GlassSwitchController
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for GlassSwitchController
impl Default for GlassSwitchController
Source§impl PartialEq for GlassSwitchController
impl PartialEq for GlassSwitchController
impl StructuralPartialEq for GlassSwitchController
Auto Trait Implementations§
impl Freeze for GlassSwitchController
impl RefUnwindSafe for GlassSwitchController
impl Send for GlassSwitchController
impl Sync for GlassSwitchController
impl Unpin for GlassSwitchController
impl UnsafeUnpin for GlassSwitchController
impl UnwindSafe for GlassSwitchController
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§impl<T> AnyEq for T
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
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