pub struct RippleAnimation {
pub progress: f32,
pub center: [f32; 2],
pub radius: f32,
pub alpha: f32,
}Expand description
A snapshot of the currently running ripple animation.
Fields§
§progress: f32Current animation progress in [0.0, 1.0).
center: [f32; 2]Ripple origin in normalized [x, y] coordinates (0.0..=1.0), relative
to the component bounds.
radius: f32Ripple radius in normalized coordinates, relative to the minimum component dimension.
alpha: f32Alpha applied to the ripple wave before blending (0.0..=1.0).
Trait Implementations§
Source§impl Clone for RippleAnimation
impl Clone for RippleAnimation
Source§fn clone(&self) -> RippleAnimation
fn clone(&self) -> RippleAnimation
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for RippleAnimation
Source§impl Debug for RippleAnimation
impl Debug for RippleAnimation
Source§impl PartialEq for RippleAnimation
impl PartialEq for RippleAnimation
impl StructuralPartialEq for RippleAnimation
Auto Trait Implementations§
impl Freeze for RippleAnimation
impl RefUnwindSafe for RippleAnimation
impl Send for RippleAnimation
impl Sync for RippleAnimation
impl Unpin for RippleAnimation
impl UnsafeUnpin for RippleAnimation
impl UnwindSafe for RippleAnimation
Blanket Implementations§
§impl<T> AnyEq for T
impl<T> AnyEq for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
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further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
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Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.