pub struct RippleProps {
pub center: [f32; 2],
pub bounded: bool,
pub radius: f32,
pub alpha: f32,
pub color: Color,
}Expand description
Properties for ripple effect animation
Fields§
§center: [f32; 2]Center position of the ripple in normalized coordinates [-0.5, 0.5]
bounded: boolIf true, the ripple is clipped by the shape bounds.
If false, the ripple is not clipped by the shape (but is still bounded by the draw quad).
radius: f32Current radius of the ripple (0.0 to 1.0, where 1.0 covers the entire shape)
alpha: f32Alpha value for the ripple effect (0.0 to 1.0)
color: ColorColor of the ripple effect (RGB)
Trait Implementations§
Source§impl Clone for RippleProps
impl Clone for RippleProps
Source§fn clone(&self) -> RippleProps
fn clone(&self) -> RippleProps
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for RippleProps
Source§impl Debug for RippleProps
impl Debug for RippleProps
Source§impl Default for RippleProps
impl Default for RippleProps
Source§impl PartialEq for RippleProps
impl PartialEq for RippleProps
impl StructuralPartialEq for RippleProps
Auto Trait Implementations§
impl Freeze for RippleProps
impl RefUnwindSafe for RippleProps
impl Send for RippleProps
impl Sync for RippleProps
impl Unpin for RippleProps
impl UnsafeUnpin for RippleProps
impl UnwindSafe for RippleProps
Blanket Implementations§
§impl<T> AnyEq for T
impl<T> AnyEq for T
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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