pub enum RenderResource {
Texture(RenderTextureDesc),
}Expand description
Render graph resource description.
Variants§
Texture(RenderTextureDesc)
A texture resource allocated for a fragment.
Trait Implementations§
Source§impl Clone for RenderResource
impl Clone for RenderResource
Source§fn clone(&self) -> RenderResource
fn clone(&self) -> RenderResource
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RenderResource
impl Debug for RenderResource
Source§impl PartialEq for RenderResource
impl PartialEq for RenderResource
impl Eq for RenderResource
impl StructuralPartialEq for RenderResource
Auto Trait Implementations§
impl Freeze for RenderResource
impl RefUnwindSafe for RenderResource
impl Send for RenderResource
impl Sync for RenderResource
impl Unpin for RenderResource
impl UnwindSafe for RenderResource
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
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impl<T> CloneToUninit for Twhere
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T: Any,
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§fn equivalent(&self, key: &K) -> bool
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impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
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impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
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§impl<T> Instrument for T
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