pub enum FocusState {
Inactive,
ActiveParent,
Active,
Captured,
}Expand description
Focus state for a registered focus node.
Use this to render focus-dependent UI and distinguish between the primary focused target and its focused ancestors.
§Examples
use tessera_ui::FocusState;
assert!(!FocusState::Inactive.has_focus());
assert!(FocusState::ActiveParent.has_focus());
assert!(FocusState::Active.is_focused());
assert!(FocusState::Captured.is_captured());Variants§
Inactive
The node is not participating in the active focus path.
ActiveParent
A descendant of this node currently holds focus.
Active
This node currently holds focus.
Captured
This node currently holds captured focus.
Implementations§
Source§impl FocusState
impl FocusState
Sourcepub fn is_focused(self) -> bool
pub fn is_focused(self) -> bool
Returns true when this node is the primary focused node.
Sourcepub fn is_captured(self) -> bool
pub fn is_captured(self) -> bool
Returns true when this node has captured focus.
Trait Implementations§
Source§impl Clone for FocusState
impl Clone for FocusState
Source§fn clone(&self) -> FocusState
fn clone(&self) -> FocusState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FocusState
impl Debug for FocusState
Source§impl Default for FocusState
impl Default for FocusState
Source§fn default() -> FocusState
fn default() -> FocusState
Returns the “default value” for a type. Read more
Source§impl PartialEq for FocusState
impl PartialEq for FocusState
impl Copy for FocusState
impl Eq for FocusState
impl StructuralPartialEq for FocusState
Auto Trait Implementations§
impl Freeze for FocusState
impl RefUnwindSafe for FocusState
impl Send for FocusState
impl Sync for FocusState
impl Unpin for FocusState
impl UnwindSafe for FocusState
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T: ?Sized,
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