pub struct RenderInput<'a> {
pub compute_resource_manager: Arc<RwLock<ComputeResourceManager>>,
pub gpu: &'a Device,
/* private fields */
}Expand description
Input for a render record pass.
Fields§
§compute_resource_manager: Arc<RwLock<ComputeResourceManager>>Shared GPU compute resources for the current frame.
gpu: &'a DeviceGPU device for issuing render-side allocations.
Implementations§
Source§impl<'a> RenderInput<'a>
impl<'a> RenderInput<'a>
Sourcepub fn metadata_mut(&self) -> RenderMetadataMut<'_>
pub fn metadata_mut(&self) -> RenderMetadataMut<'_>
Returns a mutable render metadata handle for the current node.
Auto Trait Implementations§
impl<'a> Freeze for RenderInput<'a>
impl<'a> !RefUnwindSafe for RenderInput<'a>
impl<'a> Send for RenderInput<'a>
impl<'a> Sync for RenderInput<'a>
impl<'a> Unpin for RenderInput<'a>
impl<'a> !UnwindSafe for RenderInput<'a>
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