pub struct PxSize {
pub width: Px,
pub height: Px,
}
Expand description
A 2D size in physical pixel space.
This type represents dimensions (width and height) in physical pixel space. Physical pixels correspond directly to screen pixels and are used internally by the rendering system.
§Examples
use tessera_ui::px::{Px, PxSize};
// Create a size
let size = PxSize::new(Px::new(300), Px::new(200));
// Convert to array formats for graphics APIs
let f32_array = size.to_f32_arr2();
assert_eq!(f32_array, [300.0, 200.0]);
// Create from array
let from_array = PxSize::from([Px::new(400), Px::new(300)]);
Fields§
§width: Px
The width in physical pixels
height: Px
The height in physical pixels
Implementations§
Source§impl PxSize
impl PxSize
Sourcepub const fn new(width: Px, height: Px) -> Self
pub const fn new(width: Px, height: Px) -> Self
Creates a new size from width and height.
§Arguments
width
- The width in physical pixelsheight
- The height in physical pixels
§Examples
use tessera_ui::px::{Px, PxSize};
let size = PxSize::new(Px::new(300), Px::new(200));
assert_eq!(size.width, Px::new(300));
assert_eq!(size.height, Px::new(200));
Sourcepub fn to_f32_arr2(self) -> [f32; 2]
pub fn to_f32_arr2(self) -> [f32; 2]
Converts the size to a 2D f32 array.
This is useful for interfacing with graphics APIs that expect floating-point size values.
§Returns
An array [width, height]
where both dimensions are converted to f32
§Examples
use tessera_ui::px::{Px, PxSize};
let size = PxSize::new(Px::new(300), Px::new(200));
assert_eq!(size.to_f32_arr2(), [300.0, 200.0]);
Trait Implementations§
Source§impl From<ComputedData> for PxSize
impl From<ComputedData> for PxSize
Source§fn from(data: ComputedData) -> Self
fn from(data: ComputedData) -> Self
Converts to this type from the input type.
impl Copy for PxSize
impl Eq for PxSize
impl StructuralPartialEq for PxSize
Auto Trait Implementations§
impl Freeze for PxSize
impl RefUnwindSafe for PxSize
impl Send for PxSize
impl Sync for PxSize
impl Unpin for PxSize
impl UnwindSafe for PxSize
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