pub enum Command {
Draw(Box<dyn DrawCommand>),
Compute(Box<dyn ComputeCommand>),
}
Expand description
Unified command enum that can represent either a draw or compute operation.
This enum enables the rendering system to process both graphics and compute commands in a unified pipeline, with proper barrier handling for multi-pass rendering scenarios.
§Examples
ⓘ
// Creating a draw command
let draw_cmd = Command::Draw(Box::new(ShapeCommand::Rect { /* ... */ }));
// Creating a compute command
let compute_cmd = Command::Compute(Box::new(BlurCommand { /* ... */ }));
Variants§
Draw(Box<dyn DrawCommand>)
A graphics rendering command processed by draw pipelines
Compute(Box<dyn ComputeCommand>)
A GPU computation command processed by compute pipelines
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Command
impl !RefUnwindSafe for Command
impl Send for Command
impl Sync for Command
impl Unpin for Command
impl !UnwindSafe for Command
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