pub struct GlassSliderState { /* private fields */ }Expand description
External state handle for the glass_slider component.
§Example
use tessera_ui_basic_components::glass_slider::GlassSliderState;
let slider_state = GlassSliderState::new();Implementations§
Source§impl GlassSliderState
impl GlassSliderState
Sourcepub fn is_dragging(&self) -> bool
pub fn is_dragging(&self) -> bool
Returns whether the slider thumb is currently being dragged.
Sourcepub fn set_dragging(&self, dragging: bool)
pub fn set_dragging(&self, dragging: bool)
Sets the dragging state manually. This allows custom gesture handling.
Sourcepub fn request_focus(&self)
pub fn request_focus(&self)
Requests focus for this slider instance.
Sourcepub fn clear_focus(&self)
pub fn clear_focus(&self)
Clears focus from this slider.
Sourcepub fn is_focused(&self) -> bool
pub fn is_focused(&self) -> bool
Returns true if the slider currently has focus.
Trait Implementations§
Source§impl Clone for GlassSliderState
impl Clone for GlassSliderState
Source§fn clone(&self) -> GlassSliderState
fn clone(&self) -> GlassSliderState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for GlassSliderState
impl !RefUnwindSafe for GlassSliderState
impl Send for GlassSliderState
impl Sync for GlassSliderState
impl Unpin for GlassSliderState
impl !UnwindSafe for GlassSliderState
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