pub struct GlassSwitchState {
pub checked: bool,
/* private fields */
}
Expand description
State for the glass_switch
component, handling animation.
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§checked: bool
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impl !Freeze for GlassSwitchState
impl !RefUnwindSafe for GlassSwitchState
impl Send for GlassSwitchState
impl Sync for GlassSwitchState
impl Unpin for GlassSwitchState
impl UnwindSafe for GlassSwitchState
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