MaterialColorScheme

Struct MaterialColorScheme 

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pub struct MaterialColorScheme {
Show 35 fields pub is_dark: bool, pub primary: Color, pub on_primary: Color, pub primary_container: Color, pub on_primary_container: Color, pub secondary: Color, pub on_secondary: Color, pub secondary_container: Color, pub on_secondary_container: Color, pub tertiary: Color, pub on_tertiary: Color, pub tertiary_container: Color, pub on_tertiary_container: Color, pub error: Color, pub on_error: Color, pub error_container: Color, pub on_error_container: Color, pub background: Color, pub on_background: Color, pub surface: Color, pub on_surface: Color, pub surface_variant: Color, pub on_surface_variant: Color, pub outline: Color, pub outline_variant: Color, pub shadow: Color, pub scrim: Color, pub inverse_surface: Color, pub inverse_on_surface: Color, pub inverse_primary: Color, pub surface_container: Color, pub surface_container_high: Color, pub surface_container_highest: Color, pub surface_container_low: Color, pub surface_container_lowest: Color,
}
Expand description

A Material Design color scheme, which can be light or dark, produced from a seed color.

Fields§

§is_dark: bool

Indicates if the scheme is dark mode (true) or light mode (false).

§primary: Color

The primary color of the scheme.

§on_primary: Color

Color used for content on top of primary.

§primary_container: Color

A container color for primary.

§on_primary_container: Color

Color used for content on top of primary_container.

§secondary: Color

The secondary color of the scheme.

§on_secondary: Color

Color used for content on top of secondary.

§secondary_container: Color

A container color for secondary.

§on_secondary_container: Color

Color used for content on top of secondary_container.

§tertiary: Color

The tertiary color of the scheme.

§on_tertiary: Color

Color used for content on top of tertiary.

§tertiary_container: Color

A container color for tertiary.

§on_tertiary_container: Color

Color used for content on top of tertiary_container.

§error: Color

The error color of the scheme.

§on_error: Color

Color used for content on top of error.

§error_container: Color

A container color for error.

§on_error_container: Color

Color used for content on top of error_container.

§background: Color

The background color of the scheme.

§on_background: Color

Color used for content on top of background.

§surface: Color

The surface color of the scheme.

§on_surface: Color

Color used for content on top of surface.

§surface_variant: Color

A variant of the surface color.

§on_surface_variant: Color

Color used for content on top of surface_variant.

§outline: Color

The outline color.

§outline_variant: Color

A variant of the outline color.

§shadow: Color

The shadow color.

§scrim: Color

The scrim color.

§inverse_surface: Color

An inverse of the surface color.

§inverse_on_surface: Color

Color used for content on top of inverse_surface.

§inverse_primary: Color

An inverse of the primary color.

§surface_container: Color

A container color for surfaces.

§surface_container_high: Color

A high container color for surfaces.

§surface_container_highest: Color

A low container color for surfaces.

§surface_container_low: Color

A low container color for surfaces.

§surface_container_lowest: Color

A lowest container color for surfaces.

Implementations§

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impl MaterialColorScheme

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pub fn light_from_seed(seed: Color) -> Self

Generates a light color scheme derived from the provided seed color.

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pub fn dark_from_seed(seed: Color) -> Self

Generates a dark color scheme derived from the provided seed color.

Trait Implementations§

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impl Clone for MaterialColorScheme

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fn clone(&self) -> MaterialColorScheme

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MaterialColorScheme

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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