SurfaceArgs

Struct SurfaceArgs 

Source
pub struct SurfaceArgs {
Show 14 fields pub style: SurfaceStyle, pub hover_style: Option<SurfaceStyle>, pub shape: Shape, pub shadow: Option<ShadowProps>, pub padding: Dp, pub width: DimensionValue, pub height: DimensionValue, pub on_click: Option<Arc<dyn Fn() + Send + Sync>>, pub ripple_color: Color, pub block_input: bool, pub accessibility_role: Option<Role>, pub accessibility_label: Option<String>, pub accessibility_description: Option<String>, pub accessibility_focusable: bool,
}
Expand description

Arguments for the surface component.

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§style: SurfaceStyle

Defines the visual style of the surface (fill, outline, or both).

§hover_style: Option<SurfaceStyle>

Optional style to apply when the cursor is hovering over the surface. This is only active when on_click is also provided.

§shape: Shape

Geometric outline of the surface (rounded rectangle / ellipse / capsule variants).

§shadow: Option<ShadowProps>

Optional shadow/elevation style. When present it is passed through to the shape pipeline.

§padding: Dp

Internal padding applied symmetrically (left/right & top/bottom). Child content is positioned at (padding, padding). Also influences measured minimum size.

§width: DimensionValue

Explicit width constraint (Fixed / Wrap / Fill). Defaults to Wrap.

§height: DimensionValue

Explicit height constraint (Fixed / Wrap / Fill). Defaults to Wrap.

§on_click: Option<Arc<dyn Fn() + Send + Sync>>

Optional click handler. Presence of this value makes the surface interactive:

  • Cursor changes to pointer when hovered
  • Press / release events are captured
  • Ripple animation starts on press if a RippleState is provided
§ripple_color: Color

Color of the ripple effect (if interactive & ripple state provided).

§block_input: bool

If true, all input events inside the surface bounds are blocked (stop propagation), after (optionally) handling its own click logic.

§accessibility_role: Option<Role>

Optional explicit accessibility role. Defaults to Role::Button when interactive.

§accessibility_label: Option<String>

Optional label read by assistive technologies.

§accessibility_description: Option<String>

Optional description read by assistive technologies.

§accessibility_focusable: bool

Whether this surface should be focusable even when not interactive.

Trait Implementations§

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impl Clone for SurfaceArgs

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fn clone(&self) -> SurfaceArgs

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for SurfaceArgs

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fn default() -> Self

Returns the “default value” for a type. Read more

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