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FrameContext

Struct FrameContext 

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pub struct FrameContext<'a> {
    pub device: &'a Device,
    pub queue: &'a Queue,
    pub config: &'a SurfaceConfiguration,
}
Expand description

Provides context for operations that occur once per frame.

This struct bundles essential WGPU resources and configuration that are relevant for the entire rendering frame, but are not specific to a single render pass.

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§device: &'a Device

The WGPU device.

§queue: &'a Queue

The WGPU queue.

§config: &'a SurfaceConfiguration

The current surface configuration.

Auto Trait Implementations§

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impl<'a> Freeze for FrameContext<'a>

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impl<'a> !RefUnwindSafe for FrameContext<'a>

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impl<'a> Send for FrameContext<'a>

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impl<'a> Sync for FrameContext<'a>

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impl<'a> Unpin for FrameContext<'a>

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impl<'a> UnsafeUnpin for FrameContext<'a>

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impl<'a> !UnwindSafe for FrameContext<'a>

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