pub struct RenderFragmentOp {
pub command: Command,
pub type_id: TypeId,
pub read: Option<RenderResourceId>,
pub write: Option<RenderResourceId>,
pub deps: SmallVec<[u32; 2]>,
pub size_override: Option<PxSize>,
pub position_override: Option<PxPosition>,
}Expand description
A single render op inside a fragment graph.
Fields§
§command: CommandThe command to execute.
type_id: TypeIdType identifier used for batching.
read: Option<RenderResourceId>Resource read by this op.
write: Option<RenderResourceId>Resource written by this op.
deps: SmallVec<[u32; 2]>Local dependencies inside the fragment.
size_override: Option<PxSize>Optional size override for this op.
position_override: Option<PxPosition>Optional position override for this op (SceneColor ops treat it as offset).
Trait Implementations§
Source§impl Clone for RenderFragmentOp
impl Clone for RenderFragmentOp
Source§fn clone(&self) -> RenderFragmentOp
fn clone(&self) -> RenderFragmentOp
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for RenderFragmentOp
impl !RefUnwindSafe for RenderFragmentOp
impl Send for RenderFragmentOp
impl Sync for RenderFragmentOp
impl Unpin for RenderFragmentOp
impl !UnwindSafe for RenderFragmentOp
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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impl<T> Instrument for T
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