pub struct MeanPipeline { /* private fields */ }
Expand description
Implementations§
Source§impl MeanPipeline
impl MeanPipeline
Trait Implementations§
Source§impl ComputablePipeline<MeanCommand> for MeanPipeline
impl ComputablePipeline<MeanCommand> for MeanPipeline
Source§fn dispatch(
&mut self,
device: &Device,
_queue: &Queue,
config: &SurfaceConfiguration,
compute_pass: &mut ComputePass<'_>,
command: &MeanCommand,
resource_manager: &mut ComputeResourceManager,
input_view: &TextureView,
output_view: &TextureView,
)
fn dispatch( &mut self, device: &Device, _queue: &Queue, config: &SurfaceConfiguration, compute_pass: &mut ComputePass<'_>, command: &MeanCommand, resource_manager: &mut ComputeResourceManager, input_view: &TextureView, output_view: &TextureView, )
Dispatches the compute shader to calculate mean luminance.
§Parameters
device
: The wgpu device.config
: Surface configuration.compute_pass
: The compute pass to encode commands.command
: The mean command with buffer reference.resource_manager
: Resource manager for compute buffers.input_view
: Source texture view.output_view
: Destination texture view.
Auto Trait Implementations§
impl Freeze for MeanPipeline
impl !RefUnwindSafe for MeanPipeline
impl Send for MeanPipeline
impl Sync for MeanPipeline
impl Unpin for MeanPipeline
impl !UnwindSafe for MeanPipeline
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