pub struct TextCommand {
pub data: TextData,
}
Fields§
§data: TextData
Trait Implementations§
Source§impl Clone for TextCommand
impl Clone for TextCommand
Source§fn clone(&self) -> TextCommand
fn clone(&self) -> TextCommand
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for TextCommand
impl Debug for TextCommand
Source§impl DrawCommand for TextCommand
impl DrawCommand for TextCommand
Source§impl DrawablePipeline<TextCommand> for GlyphonTextRender
impl DrawablePipeline<TextCommand> for GlyphonTextRender
Source§fn draw(
&mut self,
gpu: &Device,
gpu_queue: &Queue,
config: &SurfaceConfiguration,
render_pass: &mut RenderPass<'_>,
commands: &[(&TextCommand, PxSize, PxPosition)],
_scene_texture_view: &TextureView,
_clip_rect: Option<PxRect>,
)
fn draw( &mut self, gpu: &Device, gpu_queue: &Queue, config: &SurfaceConfiguration, render_pass: &mut RenderPass<'_>, commands: &[(&TextCommand, PxSize, PxPosition)], _scene_texture_view: &TextureView, _clip_rect: Option<PxRect>, )
Renders a batch of draw commands. Read more
Source§fn begin_frame(
&mut self,
gpu: &Device,
gpu_queue: &Queue,
config: &SurfaceConfiguration<Vec<TextureFormat>>,
)
fn begin_frame( &mut self, gpu: &Device, gpu_queue: &Queue, config: &SurfaceConfiguration<Vec<TextureFormat>>, )
Called once at the beginning of the frame, before any render passes. Read more
Source§fn begin_pass(
&mut self,
gpu: &Device,
gpu_queue: &Queue,
config: &SurfaceConfiguration<Vec<TextureFormat>>,
render_pass: &mut RenderPass<'_>,
scene_texture_view: &TextureView,
)
fn begin_pass( &mut self, gpu: &Device, gpu_queue: &Queue, config: &SurfaceConfiguration<Vec<TextureFormat>>, render_pass: &mut RenderPass<'_>, scene_texture_view: &TextureView, )
Called once at the beginning of the render pass. Read more
Source§impl PartialEq for TextCommand
impl PartialEq for TextCommand
impl StructuralPartialEq for TextCommand
Auto Trait Implementations§
impl Freeze for TextCommand
impl RefUnwindSafe for TextCommand
impl Send for TextCommand
impl Sync for TextCommand
impl Unpin for TextCommand
impl UnwindSafe for TextCommand
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> DynCloneDraw for Twhere
T: DrawCommand + Clone + 'static,
impl<T> DynCloneDraw for Twhere
T: DrawCommand + Clone + 'static,
Source§fn clone_box(&self) -> Box<dyn DrawCommand>
fn clone_box(&self) -> Box<dyn DrawCommand>
Creates a boxed clone of the trait object.
Source§impl<T> DynPartialEqDraw for Twhere
T: DrawCommand + PartialEq + 'static,
impl<T> DynPartialEqDraw for Twhere
T: DrawCommand + PartialEq + 'static,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more